After a month-long unannounced hiatus, I’m ready to start posting again.
<explanation>
Most of the December lapse was due to a combination of travel, work, and a general lack of interest in blogging about WoW. January was just the lack of interest. The team I led was constantly down at least one healer, usually a dps or two, and as a result was running very little outside of ToC, Ony, and the occasional jaunt into ICC (which ended with 4 or 5 wipes before we got disgusted and left). I do try to remain positive, but stalling progression + unstable team + other in-guild team having similar problems caused more than a bit of frustration. Regardless, I’ve got my second wind and will be doing my best to post once a weekday
</explanation>
My favorite kitteh druid found us a pally healer who knew how to stay out of the fire and we’ve been making up for lost time. Yesterday blitzed through Marrowgar, stalled a bit on Deathwhisper (fixed the problem when I assisted with the physical-immune adds, but primarily attacked the boss), but eventually dropped her (we actually killed her 1 second into her hard-enrage). Gunship was the most fun I’ve had in a long time, and it wasn’t because we 2-shot it. It was because I saw the group as a whole finally firing on all cylinders.
The first attempt we had ended when our ship exploded, due to me being a little lax on telling our “away team” when to jump and the other dps on the “home team” to use the cannon. We got their ship down to about 25%, but, as mentioned, we failed. This was fine in my opinion, because it was getting late and at least two of our team were sleepy/tired (ie: me and the disc priest). I said we’d give it one more go with a few changes.
First: the away team would jump as soon as the cannons froze.
Second: after the mage was dead, they were to come back quick, fast, and in a hurry.
Third: myself and the other home-team dps were to use the cannons up until they froze, then and only then should we attack the reavers on our ship
Fourth: when the reavers were dead, we were to dps the axe hurlers until the cannons were free.
What happened next was a beautiful string of chaos. First, the disc healer died (soulstoned immediately), then the away-team tank died (the kitteh druid beared up), then the kitteh-bear died, and just as the enemy mage froze the cannons, the cannoneers were able to get one last volley off.
Which killed their ship.
Which won the fight.
Huzzah.
We gave one “why the hell not” shot at Deathbringer, but lost due to the tanks neglecting to taunt off each other when one got the blood debuff. Not a huge deal, since we now know what to look for. I’m very much looking forward to Monday, as I anticipate at least one more guild-first boss-drop in our near future.
Damn it feels good to be progressing again.

I'm Zet (or Zettler) and I'm the author of most of the content you'll find on this blog. I play a human warlock on Blackwater Raiders and am at current the Raid Leader for Sons of the Dragon - Red Team. I've been playing WoW for about 5 years, off and on, and have experienced most of the raiding content offered.
by Garmeth, on January 17 2010 @ 12:57 pm
Woot he’s back!