Where even the tantrums are tasty

The Teris Theory of Guild Management

As I write each section, I will be sure to link the individual posts here for ease of reading.

Purpose: To create a comprehensive set of guidelines for guild management with emphasis on leading the guild into endgame content.

Disclaimer: This is my theory on how a Guild should be run. This is not the Blizzard-approved end-all-be-all guide to guild harmony, but my observations and actions in regards to WoW guilds. To hold me responsible for you guild falling apart is proof that you didn’t comprehend it in the first place.

I. Creation

II. Recruitment

III. Development

IV. Raids/Parties

V. Member Retention

VI. Conflict Resolution

VII. Guild Finances

VIII. Loot Policy

IX. Inter-guild Relation

 

About the Author

I'm Zet (or Zettler) and I'm the author of most of the content you'll find on this blog. I play a human warlock on Blackwater Raiders and am at current the Raid Leader for Sons of the Dragon - Red Team. I've been playing WoW for about 5 years, off and on, and have experienced most of the raiding content offered.